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301. Cap Relays detroying Booster!? - in Test Server Feedback [original thread]
Edited by: FileCop AI on 19/03/2004 10:12:41 Quote: Quote: I just heard there was going to be a change on cap relays. They are going to destroy boosters. Sound interesting . where did you hear that ? Read the modules f...
- by FileCop AI - at 2004.03.19 10:08:00
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302. Battleship spawns - in EVE General Discussion [original thread]
If anything, they should be at planets. A battleship spawn at 10km (yes, they will spawn that close) will most likely take out at least 1 battleship - even if you have 5+ battleships guarding. Especially now ccp are nerfing cap relays and shield t...
- by FileCop AI - at 2004.03.18 22:24:00
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303. Laser changes to balance the cap relay nerf - in Player Features and Ideas Discussion [original thread]
I just found out cap relays are being nerfed. Now this means lasers MUST!!! be changed. There's no way around it. I can live with the cap relay nerf if lasers are changed a lot. Now, with cap relay nerf, we'll have bad cap recharge, bad shield b...
- by FileCop AI - at 2004.03.18 22:17:00
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304. Devs Please Read: Tachyon Problems - in Test Server Feedback [original thread]
I just found out cap relays are being nerfed. Now this means lasers MUST!!! be changed. There's no way around it. I can live with the cap relay nerf if lasers are changed a lot. Now, with cap relay nerf, we'll have bad cap recharge, bad shield b...
- by FileCop AI - at 2004.03.18 22:12:00
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305. Capacitor Power Relay and Capacitor Recharger changes - in Ships and Modules [original thread]
I think this change is so stupid. They already have an insane penalty - USAGE OF A LOW SLOT. Why the heck nerf them any further? I could think of a lot of better stuff to put on low slots. And now you flame me and say I can with this change - NO...
- by FileCop AI - at 2004.03.18 21:38:00
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306. Patch Comments - 1.10.1411 - in EVE General Discussion [original thread]
Edited by: FileCop AI on 18/03/2004 18:17:05 double post ;/ FileCop AI of MASS Co-CEO
- by FileCop AI - at 2004.03.18 17:55:00
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307. Patch Comments - 1.10.1411 - in EVE General Discussion [original thread]
Quote: I can't see a problem with the fact that if you commit acts in lawless territories that would be illegal in Empire space then you will not then be allowed into Empire space. Whats the problem with this? HUH? Seriously. I'll tell...
- by FileCop AI - at 2004.03.18 17:54:00
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308. Patch Comments - 1.10.1411 - in EVE General Discussion [original thread]
God damnit - you finally did it? Holy crap how could you do that? -0.1 for targeting and firing? What are you on about? How do you want any pvp to happen now? You can only have 3 wars going. This is so stupid it's not even funny. Ok, battle - yo...
- by FileCop AI - at 2004.03.18 17:07:00
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309. Missiles (and other skills) - in Test Server Feedback [original thread]
yeah, I'll have trouble with that heavy missiles skill too. But come on - training a rank 1/2 (can't remember what it is) to lvl 3 takes less than a day. FileCop AI of MASS Co-CEO
- by FileCop AI - at 2004.03.18 13:00:00
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310. 1400mm on tempest - in Test Server Feedback [original thread]
Edited by: FileCop AI on 18/03/2004 08:28:35 Quote: One thing i have seen is that if you are useing 2 gyroII you will only get bonus for 1. and if you use optical and gyro II the same thing will happen. Have you seen if it¦s the same for...
- by FileCop AI - at 2004.03.18 08:27:00
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311. Still waiting for : corp taxes - in Test Server Feedback [original thread]
Yeah, I think corp taxes are a very usefull thing too. FileCop AI of MASS Co-CEO
- by FileCop AI - at 2004.03.18 08:23:00
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312. 1400mm on tempest - in Test Server Feedback [original thread]
Must admit I haven't checked the new patch, but patch notes mention nothing. If you fit 1400mm (perhaps other weapons too) on a tempest, you don't get any dmg modifier bonus. You don't get any optimal or falloff range bonus either. If you unfit ...
- by FileCop AI - at 2004.03.17 11:49:00
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313. WeÆre planning to release 1.10.1408 to TQ tomorrow - in Test Server Feedback [original thread]
Quote: Quote: Having said that, if your cap drops to 33% after "toggling" your MWD on, I doubt you could activate it at all........ Yes, you could, but whether you could activate it twice would depend on whether it is 33% of the or...
- by FileCop AI - at 2004.03.17 11:42:00
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314. Jet-can capacity explanation - in EVE General Discussion [original thread]
Uhm, cargo containers are fine the way they are. We need them to mine - you can make 10k cans to fill a couple of haulers. And we need ore thieves - part of the game. Stop whining about stuff that works. FileCop AI of MASS Co-CEO
- by FileCop AI - at 2004.03.15 23:09:00
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315. Carebear power! - in EVE General Discussion [original thread]
Muahaha, funny log ;) FileCop AI of MASS Co-CEO
- by FileCop AI - at 2004.03.13 22:38:00
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316. 0.0 Spawns...why CPP nerfs team play?? - in EVE General Discussion [original thread]
Indeed, npc spawns are insanely bugged at the moment, but don't expect ccp to do anything about it. Up to this patch, everything has been fine? Why the sudden "destruction"? And we are now on day 6 since the patch and this is something very ur...
- by FileCop AI - at 2004.03.08 15:36:00
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317. MOO vs CA - Who will Win...and Why - in EVE General Discussion [original thread]
Uhm, lets all go mine as a happy force of noobships - after all, that seems to be the point of nerfing npc (talking about webbing, scrambling, shooting etc. from 100km+) FileCop AI of MASS Co-CEO
- by FileCop AI - at 2004.03.05 16:28:00
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318. NPC are broken - in Test Server Feedback [original thread]
Another very serious issue is, that you can't warp out safely right away anymore. This might be a "feature", as you can be targeted in warp by players. Now, the problem is, that before you could warp out safely right after warping to a belt. This...
- by FileCop AI - at 2004.03.05 13:07:00
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319. NPC are broken - in Test Server Feedback [original thread]
Exactly. I have screenshots to prove it as well. FileCop AI of MASS Co-CEO
- by FileCop AI - at 2004.03.04 20:20:00
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320. NPC are broken - in Test Server Feedback [original thread]
I just went hunting today first time after patch. Was a pretty scary scenario. I warp in 110 km from a group of npc and move towards them. They are stuck on roids, and I target them when I get in range. Now, while shooting away, I suddenly notice ...
- by FileCop AI - at 2004.03.04 19:33:00
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